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Using the latest JFrog Artifactory version? See the documentation here.
To use the TeamCity Artifactory plugin you first need to configure your Artifactory servers in TeamCity's server configuration. You can then set up a project build runner to deploy artifacts and Build Info to a repository on one of the Artifactory servers configured.
To make Artifactory servers globally available to project runner configurations, they must be defined in Administration | Integrations | Artifactory.
Select Create new Artifactory server configuration and fill in the URL of the Artifactory server.
Deployer credentials can be set at the global level for all builds, but they can also be overridden and set at a project build level.
Specifying a username and password for the resolver repository is optional. It is only used when querying Artifactory's REST API for a list of configured repositories and then only if the target instance does not allow anonymous access.
To set up a project runner to deploy build info and artifacts to Artifactory go to Administration | Projects and select the project you want to configure.
Then, under the Build Configurations section, click the Edit link for the build you want to configure.
Under Build Configuration Settings, select the relevant Build Step and click the Edit link for the build step you want to configure.
When you select a value in the Artifactory server URL field, the selected server is queried for a list of configured repositories (using the credentials configured in the corresponding Artifactory Server Configuration). This populates the Target Repository field with a list of repositories to which you can select to deploy.
Clicking on the Free-text mode checkbox enables you to type in repository name as free text. You may also include variables as part of the text.
For example: libs-%variableName%
Configuration errors
If the Target Repository list remains empty, check that the specified Artifactory server URL, credentials and proxy information (if provided) are valid.
Any information about communication errors that might occur can be found in the TeamCity server logs.
You can trigger build retention when publishing build-info to Artifactory.
The TeamCity Artifactory Plugin is integrated with JFrog Xray through JFrog Artifactory, allowing you to have build artifacts scanned for vulnerabilities and other issues. If issues or vulnerabilities are found, you may choose to fail a build job. The scan result details are always printed into the build log. This integration requires JFrog Artifactory v4.16 and above and JFrog Xray v1.6 and above.
For Xray to scan builds, you need to configure a Watch with the right filters that specify which artifacts and vulnerabilities should trigger an alert, and set a Fail Build Job Action for that Watch. You can read more about CI/CD integration with Xray here.
If you are using Artifactory Pro, you can benefit from the License Control feature to discover and handle third party dependency licensing issues as part of the build.
If you check the Run License Checks checkbox, Artifactory will scan and check the licenses of all dependencies used by this build. You can also specify a list of recipients who should receive any license violation notifications by email.
Generic build integration provides Build Info support for the following runner types:
This allows the above builds to:
You can define the artifacts to upload and download by either using "File Specs" or "Legacy Patterns".
File Spec are specified in JSON format. You can read the File Spec schema here.
Legacy patterns are deprecated since version 1.8.0 and will be removed in future releases.
Custom published artifacts | Allows you to specify which artifact files produced by the build should be published to Artifactory. At the end of the build the plugin locates artifacts in the build's checkout directory according to the specified artifact patterns, and publishes them to Artifactory to one or more locations, optionally applyinga mapping for the target path of each deployed artifact. The pattern and mapping syntax for Published Artifacts is similar to the one used by TeamCity for Build Artifacts. |
Custom build dependencies | Allows you specify dependency patterns for published artifacts that should be downloaded from Artifactory before the build is run. You can have detailed control over which artifacts are resolved and downloaded by using query-based resolution, adding to your artifact paths a query with the properties that the artifact should have before it can be downloaded. For further information read here about Resolution by Properties. |
As of version 2.1.4, the above configuration is not backward compatible and you may need to re-save the builds configuration for them to run properly.
If no matching artifacts are found, remember that these parameters may be case sensitive depending on the operating system, the agent and the server they are running on.
In the Build Configuration Settings you can select Parameters to define system properties or environment variables that should be attached to artifacts and their corresponding build info.
To define a parameter click on the Add new parameter button.
FIll in the corresponding fields.
Parameters relevant for builds run through Artifactory are:
buildInfo.property.*
- All properties starting with this prefix are added to the root properties of the build-infoartifactory.deploy.*
- All properties starting with this prefix are attached to any deployed produced artifactsYou can specify all the properties in a single file, and then define another property pointing to it.
To point the plugin to a properties file, define a property called buildInfoConfig.propertiesFile
and set its value to the absolute path of the properties file.
It is also possible to point the plugin to a properties file containing the aforementioned properties.
The properties file should be located on the machine running the build agent, not on the server!
This feature is no loner supported since version 5 of Artifactory.
If you are using Artifactory Pro and have an account with Black Duck Code Center, you can run the build through an automated, non-invasive, open source component approval process, and monitor for security vulnerabilities.
Existing project configuration can be viewed in Settings under Projects | $PROJECT_NAME | $BUILD_NAME:
Once you have completed setting up a project runner you can run a project build. The Artifactory plugin takes effect at the end of the build and does the following:
You can also link directly to the build information in Artifactory from a build run view:
The plugin allows you to set a new type of trigger that periodically polls a path in Artifactory, a folder or an individual file. Whenever a change is detected in the polled element, the TeamCity build is triggered. For example, the build could be triggered when new artifacts have been deployed to the specified path in Artifactory.
Artifactory Pro required
Triggering builds is only available with Artifactory Pro
To configure a new build trigger, under Administration, select $PROJECT_NAME | $BUILD_NAME. Then, select Triggers.
Click the Add new trigger button to select an Artifactory Build Trigger
Select the Artifactory Server URL and the Target repository.
Complete the username and a password fields of a valid deployer for the selected repository.
Deploy permssion
The specified user must have deploy permissions on the repository
Then, in Items to watch, specify the paths in the selected repository in which a change should automatically trigger a build.
Be as specific as possible in Items to watch
In order to establish if there has been a change, Artifactory must traverse all the folders and their sub-folders specified in Items to watch. If the specified folders have a lot of content and sub-folders, this is a resource intensive operation that can take a long time.
Therefore, we recommend being as specific as possible when specifying folders in Items to watch.
If the Artifactory server is accessed via a proxy, you need to configure the proxy by setting the following properties in the $TEAMCITY_USER_HOME/.BuildServer/config/internal.properties
file. If the file does not exist, you'll need to create it.
org.jfrog.artifactory.proxy.host org.jfrog.artifactory.proxy.port org.jfrog.artifactory.proxy.username org.jfrog.artifactory.proxy.password
Since version 2.5.0, you can also define a proxy for specific build agents. You do that by adding the TeamCity agent name to the end of the above property names.
For example, if you wish to configure a proxy for the "my-agent" agent, the proxy properties configuration should look as follows:
org.jfrog.artifactory.proxy.host.my-agent org.jfrog.artifactory.proxy.port.my-agent org.jfrog.artifactory.proxy.username.my-agent org.jfrog.artifactory.proxy.password.my-agent
In case your build agent name contains a white-space, you should replace the white-space in the property name with \u0020.
For example, here's how you define the proxy host for the "Default Agent":
org.jfrog.artifactory.proxy.host.Default\u0020Agent
The TeamCity Artifactory plugin is available under the Apache v2 License.